forums.doomleague.org

World Doom League => WDL Discussion => Topic started by: Zakken on December 28, 2014, 02:07:34 PM

Title: How to keep your IP private on QuakeNet IRC
Post by: Zakken on December 28, 2014, 02:07:34 PM
On the QuakeNet IRC, where all NADA and WDL activity takes place, if you are a paranoid one like me, who feels uncomfortable having your IP address made public to everyone around you (which may or may not include malicious individuals) then you're in luck! You can hide your IP by setting your own hostmask in just two steps.
It's worth noting that you can have a different nickname from your username without facing any problems. The first command logs you into the account you set up, and the second command gives you the +x flag, which hides your IP address with a hostmask if you're logged in an account, so your hostname will look like this, for example: [Zakken] (~You@SoulSucka.users.quakenet.org), instead of this: [Zakken] (~You@192.168.1.1). And with that, you're pretty much set! ;D
Title: Re: How to keep your IP private on QuakeNet IRC
Post by: Zakken on March 25, 2017, 04:23:02 PM
Not enough people have read this. Should probably sticky this tbh
Title: Re: How to keep your IP private on QuakeNet IRC
Post by: Tony on March 25, 2017, 05:11:25 PM
This is a good read as well.. http://lol.gamepedia.com/DDoS_Prevention_Guide

Please be aware that your IP can be obtained in many other ways outside of IRC
Title: Re: How to keep your IP private on QuakeNet IRC
Post by: KBlair on March 26, 2017, 06:23:53 PM
(http://i.imgur.com/Fp5ATgH.png)

Here is how to set mode +x after auth on XChat/HexChat.

The %p is an automatic string that inputs your password, and the %n is an automatic string that inputs your current nick. This means you can still be protected even if you reconnect after a disconnect and your nickname changes due to an older session not timing out yet.

Also note, the mode command must always come after the auth command.